A tribute to the 1997 classic GoldenEye 007 developed by Rare Ltd. for the Nintendo 64.
Tuesday, June 06, 2017
Unused Team Head
Mr. Adrian 'Ady' Smith, credited with
Additional Graphics, produced the Jungle
and Antenna Dish at Arecibo as well as
front end design and in-game effects,
such as the muzzle flashes, tracer fire,
explosions and health status indicator.
He also worked on a 'Firing Range'
section of a cut Q Branch environment.
He left Rare Ltd. in February, 1997.
An early screenshot from Bunker 2 showing
the texture in use on an Arctic Commando.